A downloadable game for Windows and Linux

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At Squirrel End, play as Pepper, a young witch who tries hard to become a real witch. Hunt for ingredients in the forest, fix your broom and fly around in this cozy and colorful game.

Controls:

  • WASD or ZQSD : Move
  • Space : Run or Fly forward
  • Mouse Right Click : Fly / Land
  • Left Joystick : Move
  • Trigger: Run or Fly forward
  • B : Fly / Land

Credits:

Pepper & Carrot is a free webcomic by David Revoy, licensed under CC-BY.

Thanks to all my friends from RGBA who helped with the 3D models and animations of the characters: Joël Bernis, Julien Duroure, Henri Hebeisen, Duy Nguyen, Marc Rosemblum.

Special thanks to Duy Nguyen who also helped with the game design brain storm & the tests.

Thanks to Anneline for the English corrections and her patience.

Sounds from zapsplat.com

Everything else: Mathias Fontmarty. I used A LOT of my own code from other projects, but I really wanted to focus on creating a feel good experience rather than creating everything from scratch. I hope you'll like it!

Know Bugs and Limitations

  • No real end for now, once you get at the preparation table, the story's over.
  • No collision with water right now
  • Everything should be more polished.


StatusIn development
PlatformsWindows, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorOneiric Worlds
GenreAdventure

Download

Download NowName your own price

Click download now to get access to the following files:

Pepper & Carrot - Latest Version for Windows 64 158 MB
Version 6
Pepper & Carrot - Lastest Version for Linux 64 158 MB
Version 1
Pepper & Carrot - Jam Version for Windows 64 153 MB

Development log

Comments

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This was pretty fun, I enjoyed the painterly look and the design of Witch’s forest was fun to explore. I couldn’t figure out how to disable the security, I searched all over and I found nothin’. Probably would’ve helped to re-read the chapter this was based on.

(+1)

Thanks a lot for the feedback! Yeah, sorry, the security is just a (somehow) "acceptable" way to justify an invisible wall around the play area.  But it's none in the comics actually !This was a jam submission so I didn't have a lot of time to create the game. I had to put some boundaries for the player not to get too far away... (cheap trick). I wish I had more time to make something more clever an open...